Pirate Puncture
A downloadable game for Windows
This game is about defending the historic city of Lisbon from an invading pirate ship using a real-world paper puncture tool as a main controller. Armed with a powerful catapult, you must launch projectiles to sink enemy vessel and protect the city's shores.
Accelerometer and magnetometer are being creatively planted in an old paper puncture device found in a flea market in Lisbon, making it a whole new controller.
Pirate Puncture is Developed by 4 Students:
Hasibul Hasan - Hardware Software Integration
Md Kamruzzaman Tusher - Gameplay Programming / VFX /
Temitope Samson Falade - 3D Environment Artist / Lightening and Post Processing / Game Intro Timeline Production
Uswah Saeed -UI / Gameplay Programming / Game Design
Game Banner: Designed by Freepik
This game is a project for the REPLAY Programme's 5th Experimental Playlab class. The theme for this project is Wierd Input.
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